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UltimateStance

uk
Posts: 129

Location: United Kingdom ,London
Occupation: modding beamng, inactive on slrr
Age: 20
V$: rip
#1   2016-05-04 16:57          
It really bothers me that you can't edit .cfg and .class file. As some may know, I'm making some mods of my own, so does anybody know how to convert .cfg and .class to .java?
Thanks
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#2   2016-05-04 17:06          
I'm 100% sure that you can edit .cfg files with Notepad or any text editor. And .class files cannot be decompiled to javas. You got to write javas on your own.

UltimateStance

uk
Posts: 129

Location: United Kingdom ,London
Occupation: modding beamng, inactive on slrr
Age: 20
V$: rip
#3   2016-05-04 17:31          
How can you decompile .CLASSs? I've tried that before. Maybe a link?
BTW:I use Notepad++
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#4   2016-05-04 18:10          
# KeeJay : I'm 100% sure that you can edit .cfg files with Notepad or any text editor. And .class files cannot be decompiled to javas. You got to write javas on your own.

# KeeJay : And .class files cannot be decompiled to javas. You got to write javas on your own.

# KeeJay : And .class files cannot be decompiled to javas.

# KeeJay : .class files cannot be decompiled to javas


And yeah - Notepad++ is a good notepad for things like .javas of .cfgs.

UltimateStance

uk
Posts: 129

Location: United Kingdom ,London
Occupation: modding beamng, inactive on slrr
Age: 20
V$: rip
#5   2016-05-04 18:14          
Oh, sorry XD. I just wanted to find out if you could make .class files readable.
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

klucifers

lv
Posts: 171

Location: Latvia
Occupation: School, road counstruction, graphics design
Age: 23
V$: 14665
#6   2016-05-04 19:38          
While this is hot, how to edit .class files?

RedCarDriver

us
Posts: 1211

Location: United States Arizona
Occupation: it's complicated... more complicated than my relationships
Age: 30
V$: 86310
#7   2016-05-04 19:48          
You can't, without a hex editor - and even then, you're pretty much not going to get anything useful out of it. You *need* the Java source files.

UltimateStance

uk
Posts: 129

Location: United Kingdom ,London
Occupation: modding beamng, inactive on slrr
Age: 20
V$: rip
#8   2016-05-04 19:50          
I can make Javas, so do you just save them as .classes?
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#9   2016-05-04 20:04          
Make javas, drop them to /scripts/src/ folder and game will compile it.

UltimateStance

uk
Posts: 129

Location: United Kingdom ,London
Occupation: modding beamng, inactive on slrr
Age: 20
V$: rip
#10   2016-05-04 20:08          
Oh, well that's helpful. :D
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

klucifers

lv
Posts: 171

Location: Latvia
Occupation: School, road counstruction, graphics design
Age: 23
V$: 14665
#11   2016-05-06 14:23          
Thanks, i igured out that i dint even need to edit class. lol