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dber

ca
Posts: 2

Location: Canada Alberta
Occupation: Mechanic
Age: 61
V$:
#1   2011-11-08 11:41          
I am trying to mod an engine block to be paintable, I am importing the 104er block scx file into zmod1, saving it as z3d file, importing that into zmod2, exporting as 3ds file, import into 3ds max, following the tutorial for make parts paintable, but when I export to scx it fails with error about "undefined" or if I dont use slrr tools, saves fine but part is very small in game, and cant be uninstalled from car, what am I doing wrong?

Jesus Christ

uk
Posts: 2977

Location: United Kingdom
Occupation: Turning water into protein
Age: 33
V$: LOAD£D
#2   2011-11-08 13:10          
you need to scale the engine up in max.. and i guess the click is f'd so you can't remove it.. never worked on engines so don't know the common problems with them.. but the scale needs to be done in max im 100% scale it up by 1000 and see how it looks in game after export :)
Why be a KING when you can be a GOD?!

dber

ca
Posts: 2

Location: Canada Alberta
Occupation: Mechanic
Age: 61
V$:
#3   2011-11-09 02:38          
Thanks will give it a go

Added 9 hours 14 minutes later:

If I can figure out how to do that, lol

This post was edited by dber (2011-11-09 11:52, ago)