Author Message

StratoWolf

it
Posts: 339

Location: Italy , Near Milan
Occupation: RPS13 and AE86 Connoiseur
Age: 16
V$: 9,818
#1121   2018-03-28 17:38          
Is there an Italian track or a generic mountain pass map I can use?

Possible Italo/Japanophile

CURRENT RP LOCATION: Sendai, Japan

(Mr.Stance's Workshop)

Uncle Benon

jp
Posts: 23

Location: Japan Gunma
Occupation: Professional Dweebenheimer
Age: 18
V$: 3,607
#1122   2018-04-02 02:47          
Is there a way I can get the 326Power coilovers mod to work on SLRR Light Edition without breaking it? Any word on compatibility with Rev Physics would be useful too.
*muffled Space Jam mashups blaring in the distance*
The Strange Tales of a Broke-Ass College Studentâ„¢
RP CARS:
- '97 180SX - Stuffed in a Honda K24. Almost alive, just in need of some... finishing touches.

Outlaw_Racer

fr
Posts: 15

Location: France Paris
Occupation:
Age: 18
V$:
#1123   2018-04-05 12:15          
# JDMxOPPRESSIONx : Okay, for the most part, you fixed it to a useable level. If you can't do much more I wont stress over it. But from a distance the car still bugs.

Hi, how did you changed the weather of slrr to make it look like cloudy or less sunny?
speed and powa

dippeli

se
Posts: 2

Location: Sweden
Occupation:
Age:
V$:
#1124   2018-04-14 07:48          
Hi does anyone know what's wrong?

!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::run: [illegal methodcall] null.save() type:Ljava.game.Vehicle;

java.game.CarLot:saveCar (line:254)
java.game.GameLogic:save (line:971)
java.game.GameLogic:autoSaveQuiet (line:868)
java.game.Garage:osdCommand (line:949)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)

thor-04

do
Posts: 336

Location: Dominican Republic
Occupation:
Age: 18
V$:
#1125   2018-04-14 22:33          
# Uncle Benon : Is there a way I can get the 326Power coilovers mod to work on SLRR Light Edition without breaking it? Any word on compatibility with Rev Physics would be useful too.

What do you mean with the compatibility of Rev Physics and SLRR:LE?

I have both and they work fine, i don't use the 326 coilvers btw.

Kazern

au
Posts: 446

Location: Australia tassie
Occupation: watching sh*t get hectic
Age:
V$: 19,650
#1126   2018-04-17 13:04          
Is there anyway to force the game to spew out its errors I cant get any tires due to it crashing

fleming334

ca
Posts: 2

Location: Canada
Occupation:
Age:
V$:
#1127   2018-05-19 17:26          
Hello! I need help with rim placement in the menu. I currently have version 2.3.1 on steam and use mods from this site rather than the steam workshop (more stable and can test mods individually). My issue is that the wheels in the menu are facing backwards and I'm not sure how to fix it. I asked this question on the GOM-TEAM website but to my luck as i get a reply, the site is now down for some reason and has been for the past few days! I remember someone saying something about a script like for each rim but i noticed on other modded versions i have (2.2.1) the script files share the same values as my current files on my steam version do yet the rims are facing the correct way in their menus. Any help would be greatly appreciated!