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ricout

br
Posts: 94
http://eliteslrr.blogspot.com.br/
Location: Brazil SRS - MG
Occupation: SLRR Player
Age: 27
V$:
#201   2014-11-13 13:09          
Man, keep it , its just perfect, as our friend said : "a small step for mindeliszz a big step for SLRR"
EliteCustoms&BrCrew

eliteslrr.blogspot.com

JJayJameson

ca
Posts: 18

Location: Canada
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Age:
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#202   2014-11-26 14:10          
after thinking a lot, the problem with SLRR physics is probably in body motion, it doesn't seem to have moment of inertia. for example, a car of 3000kg in slrr will have the same response as a car of 850kg in slrr, its like the weight doesnt make the car harder to move. it seems like its not there because Slrr doesnt have unsprung weight, because adding removing rims/tires dont add even 1kg to the car, it might just have not been done by the devs for some reason or theyre lazy. maybe you can find a way to do this... even if its beyond your capacities lol :P :D
:catfight: :deadhorse: :RICE:

mindeliszz

lt
Posts: 547

Location: Lithuania
Occupation: Occupied
Age: 29
V$: One Million Kebabs
#203   2014-11-26 14:30          
lazy? it's over 10 years old game, don't expect very realistic physics :D An rims and tyres doesn't have any weight because there are no wheel simulations in game. It has only one point where the "wheel" contacts with ground. Spining wheel is just animation.

BTW i will not continue to work on the rev physics, since i lost everything from my hdd
yes

David_2709

de
Posts: 1987

Location: Germany
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Age:
V$: 2750
#204   2014-11-26 14:49          
@Jay
Do it by yourself.

@mindeliszz
awwww :(

mindeliszz

lt
Posts: 547

Location: Lithuania
Occupation: Occupied
Age: 29
V$: One Million Kebabs
#205   2014-11-26 14:52          
i thought about starting new physics from scratch, but i doubt that i'll do it
yes

BluExplosions

ca
Posts: 357

Location: Canada
Occupation: Student
Age: 22
V$:
#206   2014-11-27 01:21          
# JJayJameson : after thinking a lot, the problem with SLRR physics is probably in body motion, it doesn't seem to have moment of inertia. for example, a car of 3000kg in slrr will have the same response as a car of 850kg in slrr, its like the weight doesnt make the car harder to move. it seems like its not there because Slrr doesnt have unsprung weight, because adding removing rims/tires dont add even 1kg to the car, it might just have not been done by the devs for some reason or theyre lazy. maybe you can find a way to do this... even if its beyond your capacities lol :P :D
Lmao that was my old profile picture but blue!
Also, sorry to hear that mindeliszz

Bigg Boss93

it
Posts: 4024
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: Swimming out of the shit pool
Age: 30
V$: More than you can afford, pal.
#207   2014-11-27 16:28          
# mindeliszz : BTW i will not continue to work on the rev physics, since i lost everything from my hdd
y u no online backup?
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




mindeliszz

lt
Posts: 547

Location: Lithuania
Occupation: Occupied
Age: 29
V$: One Million Kebabs
#208   2014-11-27 17:40          
Actually i could continue to work on this, but i don't think i will. If i ever start modding again, i'll start new physics mod from scratch
yes

Runaeh

dk
Posts: 130

Location: Denmark
Occupation: building cars,motorcycles,scooters ect
Age: 28
V$:
#209   2014-11-27 18:33          
please continue or upload everything you know/ found out, so someone else can make a non vip physic mod :) your work is awesome :)

JJayJameson

ca
Posts: 18

Location: Canada
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Age:
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#210   2014-11-27 22:15          
Sorry to hear that mindeliszz
:catfight: :deadhorse: :RICE:

erlingskaar

no
Posts: 4

Location: Norway
Occupation:
Age: 25
V$:
#211   2015-06-20 20:34          
can u make a ver with alot less tyre traction cause it good for drift XD or maby tell me what to edit if thats the case :)

qevin

se
Posts: 19
http://youtube.com/channel/UCAxmu...
Location: Sweden
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Age: 26
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#212   2015-06-20 21:29          
@erlingskaar Lower the friction in tyre.java
*BBriiiiaaaaaaachchchaachaa-uuuuuaaaaacchhiiiyy* -sound of my skids

JUDAS_MENTOR

au
Posts: 180

Location: Australia QLD
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Age: 122
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#213   2015-06-20 23:03          
You can also mess with rubber_rigidity to stiffen up the sidewalls, also in the Tyre|Tire mod itself you can edit the source in there if included. I did that with Definitive Pack to be able to run -30~ camber and not seesaw/roll around a corner haha

@Mindeliszz that makes me bummed your HDD crashed your physics mod is one of the best out there! I've been working/revising your physics. Best of luck with a come back we all hope to see that ^_^
C - WESTIN'
☆A U T O☆S A L O O N☆ M A G I C K E☆
☆1989 Silvia Q's Diamond Selection☆

erlingskaar

no
Posts: 4

Location: Norway
Occupation:
Age: 25
V$:
#214   2015-06-21 09:34          
@qevin ty m8 :D

David_2709

de
Posts: 1987

Location: Germany
Occupation:
Age:
V$: 2750
#215   2015-06-21 09:38          
y u bump old thread

flyitlikearental

za
Posts: 2

Location: South Africa
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Age:
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#216   2015-09-29 13:25          
Cant get it to run, keeps on crashing my bb93slrr2015

Bigg Boss93

it
Posts: 4024
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: Swimming out of the shit pool
Age: 30
V$: More than you can afford, pal.
#217   2015-09-29 13:28          
Did you try deleting the intro car? No you didnt. :D
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)