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Mario

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#1   2012-02-03 12:37          
Ok guys, my idea for this topic is to help people with any kind of Slrr problems.
You have problem with a mod,car,track, your game crash or just looking for mwm .rpk for a car - ask here
You need help with editing/fixing some mod for yourself - ask here
Or you are just a new modder and you need help - ask here
Generally you can ask here for everything related to SL

There are no rules, perhaps it's only when paste your error.log, paste only last reports, not reports from last few weeks/mounts

I think that's all

This post was edited by Mario (2012-06-02 12:08, ago)

Jesus Christ

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#2   2012-02-03 12:39          
good idea for a topic :)
Why be a KING when you can be a GOD?!

Mario

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#3   2012-02-03 12:43          
Tnx, I hope the topic will be useful

Jesus Christ

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#4   2012-02-03 12:46          
should be as long as people use it :D
Why be a KING when you can be a GOD?!

Pedro_Takumi

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#5   2012-02-03 17:10          
by all means, this is a great idea, at least i will be using it ;) i just need to finish my electronics exam and i will be testing 2 cars and some parts :D its a great chance to learn more

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markgt

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#6   2012-02-03 18:15          
Hey WISE GUY hahaha... good idea bro and i will start :)
can you help me or create me a working rpk for the lancer x for 2.2.1
i tried but fail at every time and lancer x :(
only god can judge me!



Mario

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#7   2012-02-03 19:18          
Thanks guys :)
@Markgt I'll check the Evo X .rpk when I back home. Whats the problem with that Evo ? The game just crash without error.log or something else.

Btw i have another idea that will help on new modders and people that want to start with Slrr modding.

It's will be something like very simple .rpk base for addon cars "With individual ID's + ID map"

markgt

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#8   2012-02-03 20:14          
it's giving error all the time and sometimes just nothing.. i don't have a clue

good stuff you have in your mind!! maybe i'll learn something haha.. i stink at modding and scripting
only god can judge me!



Mario

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#9   2012-02-03 21:19          
Ok i don't know whats the problem :/ For mw work good, no bugs,no package conflict. You should to copy/paste the error.log

There is no the java source :( So I hope to be some .rpk problem
Btw I check it into Le2MWM

markgt

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#10   2012-02-05 15:19          
this is what i get:

Unregistrable node: cars\racers\mmc_lancer_evox.rpk:00000095 (invalid parent parts.rpk:0000A282)

i'm running 221mwm
only god can judge me!



Mario

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#11   2012-02-05 15:34          
I think I can fix that
mmc_lancer_evox_1865
It was the exhaust pipes ID's

This post was edited by Mario (2012-02-05 15:45, ago)

markgt

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#12   2012-02-05 15:51          
that would be great..can you send me link of rpk when you fixed it..would be great..aand then i love you :P :P

(btw it works with lemwm..but i hate that version)
only god can judge me!



Mario

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#13   2012-02-05 16:02          
The link is there
I test it into MWM

This post was edited by Mario (2012-02-05 16:17, ago)

markgt

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#14   2012-02-05 16:09          
oops haha.. thnx bro ill try it later on :)
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Mario

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#15   2012-02-13 10:36          
Problem with paintable brakes

Most of the cars comes with invisible shocks
The shock is there but he lose render and click and in not possible to remove it
if you once remove the strings, you can't instal them again
I believe it's a .cfg deal but I have no idea how to fix it

Does anyone have my problem with the P.brakes?

Pedro_Takumi

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#16   2012-02-14 12:46          
# Mario : Problem with paintable brakes

Most of the cars comes with invisible shocks
The shock is there but he lose render and click and in not possible to remove it
if you once remove the strings, you can't instal them again
I believe it's a .cfg deal but I have no idea how to fix it

Does anyone have my problem with the P.brakes?
that's an odd problem, i had one similar, every time i installed a mod, some stock parts loosed their render.
may i suggest a new install an the use of acronis brakes instead of paintable ones?? the paintable ones only worked for me with diegos 2.2.1, everything else gave errors or problems

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Jesus Christ

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#17   2012-02-14 19:51          
p.brakes? what are they?
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Mario

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#18   2012-02-14 20:45          
Franco's brake pack
Are this is happen for you ? Cuz I always have this problem.

Jesus Christ

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#19   2012-02-14 20:59          
nope works fine with my game :o
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Mario

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#20   2012-02-14 22:19          
Does some of your games are under Le2 catalog?
I use it, but don't think the catalog is the problem :/
I hope Franco will know what's can be the problem.

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#21   2012-02-14 23:11          
franco's brake pack? never seen one, the only thing i've were paintable brakes, basically one disc rotor mesh to replace the stock one and a paintable caliper.

Kaoru

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#22   2012-02-15 11:57          
Mario that happened to me when i added le2mwm they were working fine before that

Mario

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#23   2012-02-15 12:34          
Yeah le2 f*** them up

Pedro_Takumi

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#24   2012-02-17 14:45          
:D use 221 diego, i had no problems with it, can someone tell me this

How do i add adjustable offset to a "normal" rim?
can i use a general code form another rim?

"Success is 99% Failure"
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Jesus Christ

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#25   2012-02-17 15:04          
ye just use the java from other rim obvsly edited
Why be a KING when you can be a GOD?!

Pedro_Takumi

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#26   2012-02-18 15:19          
# Jesus Christ : ye just use the java from other rim obvsly edited

Thanks JC, i'm gonna try it until it gets done :D

Added 30 minutes later:

Success after 5 attempts

where's the result:

This post was edited by Pedro_Takumi (2012-02-18 15:49, ago)

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Mario

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#27   2012-02-19 12:33          
congrats pedro

Work on the lights
You can turn on and turn off the xenon. And the headlight now can work at the day ;)
actually they do not work as I expected, but I'm still at the beginning






I need help with sl flags.I should find the source that sl use for the flags.
And if it possible I'll try to create new flag type.


How can I track this ID - 0x0006001D

Pedro_Takumi

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#28   2012-02-20 16:16          
# Mario : congrats pedro

Work on the lights
You can turn on and turn off the xenon. And the headlight now can work at the day ;)
actually they do not work as I expected, but I'm still at the beginning






I need help with sl flags.I should find the source that sl use for the flags.
And if it possible I'll try to create new flag type.


How can I track this ID - 0x0006001D

Thanks Mr. Mario,

this new idea with the xenon lights seems great, does it turn the interior lights as well??

"Success is 99% Failure"
Soichiro

IceD

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#29   2012-02-20 20:10          
# Mario : congrats pedro

Work on the lights
You can turn on and turn off the xenon. And the headlight now can work at the day ;)
actually they do not work as I expected, but I'm still at the beginning

I need help with sl flags.I should find the source that sl use for the flags.
And if it possible I'll try to create new flag type.


How can I track this ID - 0x0006001D
Open system .rpk and search for 0x00000006

Pedro_Takumi

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#30   2012-02-21 21:34          
just a small question, is it possible to edit a class VT so the car doesn't appear as much?
its not right without the java???

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IceD

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#31   2012-02-21 22:00          
You need to do a new vt.java to compile in in vt.class or modify it if the sources are included. if i remember right
this should be the line to modify in vt java. vmd.prevalence = 100.0;

Pedro_Takumi

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#32   2012-02-21 22:09          
that's what i thought, i need to do a new java since the original ones are not included, the car only has class files
thanks for the help :D

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Back_in_Black

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#33   2012-02-25 21:35          
I have a Problem, i installed SLRR today, buyed me a car and wanted to buy suspensions..
But there are just the rear right and rear left suspensions.. (from the adjustable one's)
i don't find the front left and front right ones.. anyone know why?.. :/

Powered by a potato.

Pedro_Takumi

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#34   2012-02-25 22:55          
just a question out of curiosity, did someone managed to fix the shadows on 230LE so it doesn't crash with high poly car's like diego did with stage 1??

Added 2 minutes later:

i added adjustable offset to the old "JDM pack 2.0" available on gom, if moderators allow and anyone needs please tell me i will upload it

"Success is 99% Failure"
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Mario

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#35   2012-02-25 23:22          
PM Diego what files you need and check if they work with 230

Back_in_Black try GSM or Mrsir suspension

Pedro_Takumi

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#36   2012-02-26 01:20          
# Mario : PM Diego what files you need and check if they work with 230

Back_in_Black try GSM or Mrsir suspension

thanks Mr Mario

i haven't had any answer so far, still trying to see what needs to be done to fix it

Added 1 hour later:

how do i track down this error in the res_ban of 230 LE ??

objects.rpk 0x000001c6

This post was edited by Pedro_Takumi (2012-03-07 00:33, ago)

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Mario

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#37   2012-03-08 01:23          
Can be everything - city object/nativeobject, but why res_ban. Whats says the error.log

JAG

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#38   2012-03-08 03:28          
One source of res_ban is a car's main.cfgs. Believe it or not, but if the stockparts list in the main.cfg and the stockparts list in the java for any of a car's model are different, it shows up in the res_ban.

For example:
Let's say you modify the stockparts list in the Baiern_Coupesport.java (class) so it comes with GTIII parts, but don't change the stockparts list in the main_Coupesort.cfg. The Baiern will now appear in the res_ban.

I discovered this while working on my Zed. Once I made the stockparts lists in each model's main.cfg and java match, the car stopped appearing in the res_ban.

This post was edited by JAG (2012-03-08 03:33, ago)

Mario

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#39   2012-03-08 03:42          
Good to know

Added 5 hours 55 minutes later:

to Daniel
you need this line

catalog_view_ypr = new Ypr( 0.00, 0.00, 0.00 );

rotate left n right
rotate up n down

To rotate the rim in the catalog you need to paste this line in the java

package java.game.cars;

import java.render.osd.*;
import java.io.*;
import java.util.*;
import java.util.resource.*;
import java.game.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;

public class advan extends Wheel
{
float f_offset, default_offset, old_offset, diameter, width;

public advan ( int id )
{
name = "ADVAN RGII 19in";

rim_type = rtFACTORY;
diameter = 19.0;
width = 11.0;
default_offset = 0.0;
f_offset = default_offset;
SetupWheel( diameter, width, default_offset);

description = "Variable offset";

catalog_view_ypr = new Ypr( 0.00, 0.00, 0.00 );
}


public void load( File saveGame )
{
super.load( saveGame );

int save_ver = saveGame.readInt();

if (save_ver >= 1)
{
f_offset = saveGame.readFloat();
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
}
}

This post was edited by Mario (2012-03-08 10:50, ago)

Pedro_Takumi

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#40   2012-03-09 13:32          
# Mario : Can be everything - city object/nativeobject, but why res_ban. Whats says the error.log

hello again, thanks to all for helping out but i can still see whats wrong, i think its shadows, but i haven't been able to fix it. about res_ban, for no special reason , just because the game crashes without any error log.
i only have one car installed, high poly Celica for testing purposes

"Success is 99% Failure"
Soichiro