Those are the really old replacement suspension arms from the old version of MisterSir's suspension pack. They aren't paintable.
Added 3 days later:
More Devil's V8 stuff. I adapted the BMW and Audi headcovers from the V6 onto the V8, since there were no Audi V8 headcovers and the BMW V8 ones looked boring in my opinion. (Also, there was never a BMW V6 - if I ever do a rescriped Devil's V6, I'll likely replace those with Mitsubishi or Honda ones.) The intake cover on the BMW is the standard Devil's V8 one, and I'm not pleased with how the Audi one turned out.
This post was edited by Harrison15 (2014-07-04 07:13, ago)
Roleplay set roughly in a fictionalized version of Phoenix, Arizona. The time varies, with a lot of flashbacks / stories told through old photos as well as flash forwards to later times, but is intended to be one continuous story. My character is about 5 years older than myself, and considerably richer. lol. I have a couple of other made-up characters for the RP too.
Current cars:
- Nissan Skyline GT-R V-Spec (BCNR33 1996 S2)
- Toyota Supra (JZA80 1993) - auto N/A; work in progress
Will the R33 ever be released? When? : The R33 is a long running work in progress that will be released when it's done, and not a moment sooner. I'm definitely being a perfectionist about this, but I want this to be the mod the community deserves and expects, not merely the latest in a set of stop-gap mods.
Will you be making a Mustang 2015 / S550? : Not after the large bunch of other stuff I'm planning to make is all done.
Is that your mod in those screenshots? : Is it the Skyline R33, the Audi A5, the Crossfire, the Supra JZA80 (with Bigg Boss93) or one of the ones I've released (like the Mustangs)? If so, yes. If not, probably not; search the GOM and VStanced downloads sections for it.
Mustang mod updates? : A new SN95 1995 Mustang mod is planned (the original wasn't mine); a Foxbody remake with LOD0 meshes is in the works, and will include more parts than the original version; and I am preparing updates to the SN95 2000, many of which are finished but not there yet.