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gorgoil

pt
Posts: 271

Location: Portugal , "Oh Cristiano Ronaldo" Island
Occupation: Valo City Drag Racer/Organizer
Age: 27
V$: 0
#154641   2019-03-27 01:36          
# adnan54 : Nice to see you again!


Since reshade overwrite the engine inertia factor, isn't it possible to reshade itself change the engine inertia factor automatically?

This bring me to another question: is it possible to make a "light" version from reshade with only the physics parameters (and the yaca/any motion blur effect)? because even with all effects disabled my potato computer still cant pass 15fps when reshade is instaled..

I just removed the effects I don't use by deleting the .fx file of them and removed them from the main reshade ini file

Added 4 minutes later:

# amilmand : No clue sry, the simulation part of the game is a right spaghetti.
But you can move the parts around with the slot positioning functions if perhaps you are trying to balance a car just a guess.

Good to see you around again, no that doesn't help to my idea, my idea was to read a phys or a part weight and set the weight of that phys or part, due an idea I had, but I think it can be done in other way, instead of using the part you have it changes to other which already have that weight, probably it's going to be the best way, and thanks :D