okay so i managed to fix it by using blender instead of max to rescale the models,and im in general more familiar to blender,but the scaling thing is still a problem since i cant find exact numbers for the scale and it always is just slightly off
Added 58 minutes later:
okay i found the perfect size
for future reference:
s 100
s 0.2
s 0.91
Added 1 minute later:
now all i need is to know how to get the reflections back because i have the model back in but no reflections
Added 55 minutes later:
okay im using a material on 3ds max that should be paintable and be reflective but its barely paintable and doesnt reflect anything at all
This post was edited by DrexW (2018-07-12 17:31, ago)