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amilmand

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#135770   2018-01-15 14:55          
The problem can be that the exporter merges meshes which have the same material (I'm assuming you are using the original exporter for 3dsmax5) so detaching some parts probably wont be enough but if the parts get different materials (even in the slightest eg you can copy the original material and rename it the exporter will consider them different) it should prevent it from merging them.