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Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
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#100117   2016-05-23 17:44          
Good materials: check.
Good models: check.
Good textures (if any): check.
Ambient Occlusion: check (Inspector yo).
Anti-Aliasing: check.

The only thing SLRR is missing are shadows casting not only on map, but also on parts. And if someone manages to do it (and smooth the shadows a bit), you'll get pretty much same result :P




This post was edited by KeeJay (2016-05-23 19:50, ago)